Black Art of Video Game Console Design (Hard Copy)
Author(s): André LaMothe
Product Code: BK-BAVGCD-01
Weight:4.00 lb
Reward Points:0
- PC CD-ROM format.
- Extensive visual aids.
- Twelve chapters spanning 800+ pages of information.
- Complete embedded system designs.
- Includes the XGS Micro Edition User Guide.
- Includes hard to find retro IC datasheets.
Demos | ||
|
Table of Contents (.pdf).
Free Excerpt - Chapter 1 (.pdf).
Free Excerpt - Chapter 11 (.pdf).
Free Excerpt - Chapter 12 (.pdf).
Written by André LaMothe, the world's best selling game programming author, Black Art of Video Game Console Design breaks new ground in game development by bridging the alien worlds of hardware and software together for the first time!
Black Art of Video Game Console Design is written for the programmer and/or hobbyist interested in software game development, but also wants to understand the hardware games are implemented on.This book assumes no prior knowledge of Electrical Engineering or Computer Architecture, but takes you on a breathtaking journey from atomic semiconductor theory to the design and construction of basic video game consoles that you can build and write your own games for! Included in the book is the entire design of numerous embedded game systems based on the 6502, Z80, 6809, and SX processors including the XGameStation™ Micro Edition and much more.
Publisher: Sams
ISBN: 0672328208
Black Art of Video Game Console Design with its 800+ pages covers everything you need to know to design your own game console including:
- Basic atomic physics and semiconductor theory primer.
- Introduction to circuit analysis; current, voltage, and resistance.
- Analog design using discrete components.
- Digital electronics and Boolean algebra.
- Physical hardware construction and prototyping techniques.
- Combinational logic and advanced integrated circuit building blocks.
- Finite state machine design.
- Computer architecture and design.
- Understanding and using microprocessors and microcontrollers.
- Developing software for embedded systems.
- Designing video (NTSC/VGA), audio, and input device systems.
- Interfacing and communications.
- The complete design and discussion of the XGS Micro Edition and XGS Pico Edition.
Bonus Material:
Includes a complete eCopy of the legendary best selling Black Art of 3D Game Programming.
CD-ROM Contains:
- eBooks in Adobe Acrobat PDF format.
- PCB and circuit simulation tools.
- Data sheets.
- Demos and source code.
- Complete designs to numerous embedded systems including the XGS Micro Edition.
Addtional bonus CD containing latest XGS Pico Edition1.0 and 2.0 documentation, videos and more.