Game Console Starter Kit 2.0 [Self Study Course]
Product Code: GCSK1-02
Weight:10.00 lb
Reward Points:0
12 Power Point Lessons with Audio Annotation designed for a 12 week or semester long course.
The XGameStation™ Pico Edition 2.0 is based on the technologies of its bigger brother the XGameStation™ Micro Edition. However, the Pico Edition is a more simplified unit that you assemble yourself! The XGS Pico Edition 2.0 comes with both the XGS Pico Edition 1.0 solderless breadboard and parts as well as the Pico PCB Add-On Kit, so it's two kits in one! After you build the solderless breadboard version then you can solder your unit together and have a completely portable embedded game system that you can re-program. The complete assembly instructions, architecture, and programming of the Pico Edition comes with the kit on CD. The Pico Edition may be simple, but it packs a punch with a Ubicom SX28 microcontroller running at a blazing 80.000MHz.Additionally, the PCB version of the Pico Edition that you will solder together has a 7-Segment readout, 15-pin interface, A/V jacks, and a built in Directional Gamepad, for a completely portable mini-game console.
"The Black Art of Video Game Console Design" is written for the programmer and/or hobbyist interested in software game development, but also wants to understand the hardware games are implemented on.This book assumes no prior knowledge of Electrical Engineering or Computer Architecture, but takes you on a breathtaking journey from atomic semiconductor theory to the design and construction of basic video game consoles that you can build and write your own games for! Included in the book is the entire design of numerous embedded game systems including the XGameStation Pico Edition 1.0 (kit included).
"The Black Art of Video Game Console Design"with its 900+ pages covers everything you need to know to design your own game console including:
- Basic atomic physics and semiconductor theory primer.
- Introduction to circuit analysis; current, voltage, and resistance.
- Analog design using discrete components.
- Digital electronics and Boolean algebra.
- Physical hardware construction and prototyping techniques.
- Combinational logic and advanced integrated circuit building blocks.
- Finite state machine design.
- Computer architecture and design.
- Understanding and using microprocessors and microcontrollers.
- Developing software for embedded systems.
- Designing video (NTSC/VGA), audio, and input device systems.
- Interfacing and communications.
- The complete design and discussion of the XGS Game Consoles.
Bonus Material
Includes a complete eCopy of the best seller Tricks of the Windows Game Programming Gurus.
CD-ROM Contains
- eBooks in Adobe Acrobat PDF format.
- PCB and circuit simulation tools.
- Data sheets.
- Demos and source code.
- Complete designs to numerous embedded systems including the XGS Game Consoles.
Demos | ||
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Lesson Plan Outline(.pdf).
Audio Introduction to the Course by André LaMothe (.mp3).
Sample Lesson on Computer Architecture (.zip).
- (1) Hardcopy of "The Black Art of Video Game Console Design", including CD.
- (2) Course CD-ROM with 12 lessons, audio, video clips, and more.
- (3) XGameStation Pico Edition Kit 2.0 including CD and complete assembly instructions.
- (4) Additional Lesson Plan Kit components including ICs and passive devices.
- (5) Digital Multimeter.
- (6) Power Adapter - 9VDC.
- (7) Parallax SX-Key Programmer (USB version).
- (8) Mini-USB Cable (for SX-Key Programmer).
- (9) Nintendo Compatible Controller.
- (10) 6FT A/V Cable.
- (11) Entry level soldering iron (plus solder) to solder together the PCB version of the XGS Pico Edition.